CS2 Flash Lineups

30 flashbang lineups across all maps. Master pop flashes and team flashes to win entry duels.

Dust II — 4 Flashes

Long A Pop Flash

Long Doors → Long A
A quick pop flash over the wall at long doors that blinds any CT holding the long corner or pit. Throw as your team pushes....
T SideEasyentrypop-flash

B Site Entry Flash

Upper Tunnels → B Site
Overhand flash that pops above B site, blinding any CT on site, window, or back platform....
T SideEasyentryb-take

Short A Flash from Catwalk

Catwalk → Short A/A Site
Pop flash off the wall at catwalk that blinds CTs holding short from A site or CT....
T SideMediumpop-flasha-take

Mid Doors Flash from T Spawn

T Spawn → Mid Doors
Flash over mid doors that pops on the CT side, blinding any AWP or rifler holding the door angle....
T SideEasymid-controlcrossing

Mirage — 4 Flashes

A Ramp Pop Flash

A Ramp → A Site
Pop flash from A ramp that blinds CTs on A site, triple, and stairs. Essential entry flash for A executes....
T SideEasyentrypop-flash

B Apartments Flash

B Apartments → B Site
Overhead flash that pops over B site when pushing out of apartments....
T SideEasyentryb-take

Palace Pop Flash

Palace → A Site
Flash from inside palace that pops as you exit, blinding any CT watching the palace exit....
T SideMediumentrypop-flash

Underpass to Short Flash

Underpass → Short
Flash from underpass that pops at short level, blinding CTs holding connector or chair....
T SideMediummid-controlentry

Inferno — 4 Flashes

Banana Pop Flash

Bottom Banana → Top Banana
Pop flash off the right wall in banana that pops at head height, blinding any CT holding car or half wall....
T SideEasyentrypop-flash

Apartments Entry Flash

Apartments → A Site
Flash out of apartments that blinds anyone on A site, pit, or balcony....
T SideEasya-takeentry

B Site Entry Flash from Banana

Banana → B Site
Overhead flash that pops above B site as Ts push through the choke. Blinds site, fountain, and construction....
T SideMediumb-takeentry

Arch Side Flash

Arch → Apartments/Balcony
CT flash thrown from arch that pops at the apartments exit. Blinds any T pushing through apartments....
CT SideEasydefensiveretake

Nuke — 2 Flashes

Hut Flash from Outside

Outside/Yard → Hut/A Site
Flash through the hut opening that blinds anyone on A site near hut or rafters....
T SideEasya-takeentry

Ramp Push Flash

Ramp Entrance → Ramp/B Site
Pop flash down the ramp that blinds any CT holding the ramp angle or B site entrance....
T SideEasyb-takepop-flash

Anubis — 2 Flashes

A Site Pop Flash

A Main → A Site
Pop flash off the wall at A main that blinds any CT on site....
T SideEasya-takepop-flash

B Site Entry Flash

B Main → B Site
Overhead flash that pops above B site as your team pushes in....
T SideEasyb-takeentry

Ancient — 2 Flashes

A Site Entry Flash

A Main → A Site
Flash over the A main wall that pops above A site, blinding defenders....
T SideEasya-takeentry

B Site Pop Flash

B Main → B Site
Pop flash for pushing onto B site....
T SideEasyb-takepop-flash

Vertigo — 2 Flashes

A Ramp Pop Flash

A Ramp → A Site
Pop flash off the wall at A ramp that blinds any CT on headshot or site....
T SideEasya-takepop-flash

B Stairs Flash

B Stairs → B Site
Overhead flash that pops above B site when pushing down the stairs....
T SideEasyb-takeentry

Overpass — 2 Flashes

Monster Exit Pop Flash

Monster → B Site
Pop flash exiting monster that blinds CTs on B site and pillar....
T SideEasyb-takepop-flash

Playground Flash

Short → Playground
Flash that pops at playground level, blinding CTs holding the playground angle....
T SideMediumb-takeentry

Train — 2 Flashes

A Main Entry Flash

A Main → A Site
Flash over the trains that pops above A site....
T SideEasya-takeentry

B Site Pop Flash

B Main → B Site
Pop flash exiting B main that blinds anyone on B site....
T SideEasyb-takepop-flash

Cache — 2 Flashes

Squeaky Door Flash

A Main → A Site (via Squeaky)
Flash through the squeaky door that blinds CTs on A site....
T SideEasya-takeentry

B Main Pop Flash

B Main → B Site
Pop flash off the wall in B halls that pops at site level....
T SideEasyb-takepop-flash

Cobblestone — 2 Flashes

A Long Entry Flash

A Long → A Site
Flash for pushing A long toward A site....
T SideEasya-takeentry

Drop Room Flash

Drop Entrance → Drop Room
Flash into the drop room before dropping down....
T SideMediumentrydrop-play

Tuscan — 2 Flashes

A Site Entry Flash

A Main → A Site
Pop flash for entering A site....
T SideEasya-takepop-flash

B Site Flash

B Main → B Site
Flash for pushing B site from B main....
T SideEasyb-takeentry

FAQ

How long does a full flash last in CS2?

A full flash (looking directly at it) blinds for approximately 3 seconds. Partial flashes last shorter depending on the angle.

What is a pop flash?

A pop flash is thrown off a wall or surface so it explodes almost instantly after entering the enemy view, giving them no time to turn away.