Overpass — CS2 Utility Lineups
Retired
A complex map with multiple levels and creative boost spots. Features a unique playground area and canal system. Known for its diverse strategic options.
7
Total
3
Smokes
2
Flashes
2
Molotovs
0
HE Grenades
Callouts
A SiteA LongA ShortTruckBankToiletsPartyConnectorPlaygroundMonsterMidB SiteB ShortB LongWaterPillarGraffitiHeavenCT SpawnT SpawnFountainPipeSandbagsBridgeBarrels
Smoke Lineups — Overpass
B Heaven Smoke from Monster
Monster → Heaven
Blocks the heaven angle on B site when pushing from monster. Essential for B takes....
TMediumb-takeessential
Connector Smoke from A Long
A Long → Connector
Blocks CT rotations through connector when pushing A. Isolates A site defenders....
TEasya-takeessential
Bank Smoke from T Side
A Long → Bank
Blocks the bank angle on A site. Bank is a strong CT position that must be smoked for A executes....
TMediuma-takeexecute
Flash Lineups — Overpass
Monster Exit Pop Flash
Monster → B Site
Pop flash exiting monster that blinds CTs on B site and pillar....
TEasyb-takepop-flash
Playground Flash
Short → Playground
Flash that pops at playground level, blinding CTs holding the playground angle....
TMediumb-takeentry
Molotov Lineups — Overpass
Graffiti Molotov
B Short → Graffiti
Burns the graffiti position on B site, a common CT hiding spot....
TEasyb-takeclearing
B Pillar Molotov from Monster
Monster → Pillar
Burns behind the pillar on B site, forcing the defender to move....
TEasyb-takeclearing