Overpass — CS2 Utility Lineups

Retired

A complex map with multiple levels and creative boost spots. Features a unique playground area and canal system. Known for its diverse strategic options.

7
Total
3
Smokes
2
Flashes
2
Molotovs
0
HE Grenades

Callouts

A SiteA LongA ShortTruckBankToiletsPartyConnectorPlaygroundMonsterMidB SiteB ShortB LongWaterPillarGraffitiHeavenCT SpawnT SpawnFountainPipeSandbagsBridgeBarrels

Smoke Lineups — Overpass

B Heaven Smoke from Monster

Monster → Heaven
Blocks the heaven angle on B site when pushing from monster. Essential for B takes....
TMediumb-takeessential

Connector Smoke from A Long

A Long → Connector
Blocks CT rotations through connector when pushing A. Isolates A site defenders....
TEasya-takeessential

Bank Smoke from T Side

A Long → Bank
Blocks the bank angle on A site. Bank is a strong CT position that must be smoked for A executes....
TMediuma-takeexecute

Flash Lineups — Overpass

Monster Exit Pop Flash

Monster → B Site
Pop flash exiting monster that blinds CTs on B site and pillar....
TEasyb-takepop-flash

Playground Flash

Short → Playground
Flash that pops at playground level, blinding CTs holding the playground angle....
TMediumb-takeentry

Molotov Lineups — Overpass

Graffiti Molotov

B Short → Graffiti
Burns the graffiti position on B site, a common CT hiding spot....
TEasyb-takeclearing

B Pillar Molotov from Monster

Monster → Pillar
Burns behind the pillar on B site, forcing the defender to move....
TEasyb-takeclearing