Train — CS2 Utility Lineups

Retired

Set in a train yard with complex angles between train cars. CT-sided map with strong defensive positions. Features outer yard and inner bombsite areas.

7
Total
3
Smokes
2
Flashes
2
Molotovs
0
HE Grenades

Callouts

A SiteA MainIvyPopdogElectricOld BombConnectorMidB SiteB MainUpper BLower BOilHeavenLadderCT SpawnT SpawnShowersT ConnectorAlleyDumpsterZ ConnectorBrown Halls

Smoke Lineups — Train

Connector Smoke from T Main

A Main → Connector
Blocks CT rotations through connector. Essential for isolating A site defenders....
TMediuma-takeessential

Z Connector Smoke

T Spawn → Z Connector
Blocks the Z connector angle when taking map control....
TEasymap-controlessential

Upper B Smoke from B Main

B Main → Upper B
Blocks the upper B angle when pushing onto B site....
TEasyb-takeessential

Flash Lineups — Train

A Main Entry Flash

A Main → A Site
Flash over the trains that pops above A site....
TEasya-takeentry

B Site Pop Flash

B Main → B Site
Pop flash exiting B main that blinds anyone on B site....
TEasyb-takepop-flash

Molotov Lineups — Train

Electric Box Molotov

A Main → Electric
Burns the electric box position on A site....
TEasya-takeclearing

Heaven Molotov from B Main

B Main → Heaven/Ladder
Burns the heaven/ladder position overlooking B site....
THardb-takeclearing