Train — CS2 Utility Lineups
Retired
Set in a train yard with complex angles between train cars. CT-sided map with strong defensive positions. Features outer yard and inner bombsite areas.
7
Total
3
Smokes
2
Flashes
2
Molotovs
0
HE Grenades
Callouts
A SiteA MainIvyPopdogElectricOld BombConnectorMidB SiteB MainUpper BLower BOilHeavenLadderCT SpawnT SpawnShowersT ConnectorAlleyDumpsterZ ConnectorBrown Halls
Smoke Lineups — Train
Connector Smoke from T Main
A Main → Connector
Blocks CT rotations through connector. Essential for isolating A site defenders....
TMediuma-takeessential
Z Connector Smoke
T Spawn → Z Connector
Blocks the Z connector angle when taking map control....
TEasymap-controlessential
Upper B Smoke from B Main
B Main → Upper B
Blocks the upper B angle when pushing onto B site....
TEasyb-takeessential
Flash Lineups — Train
A Main Entry Flash
A Main → A Site
Flash over the trains that pops above A site....
TEasya-takeentry
B Site Pop Flash
B Main → B Site
Pop flash exiting B main that blinds anyone on B site....
TEasyb-takepop-flash
Molotov Lineups — Train
Electric Box Molotov
A Main → Electric
Burns the electric box position on A site....
TEasya-takeclearing
Heaven Molotov from B Main
B Main → Heaven/Ladder
Burns the heaven/ladder position overlooking B site....
THardb-takeclearing