CS2 Molotov & Incendiary Lineups

28 molotov lineups to clear positions and deny area on every competitive map.

Dust II — 3 Molotovs

A Site Car Molotov from Long

Long A → Car
Clears the car position on A site. Forces any CT hiding behind car to reposition, making the A execute much safer....
T SideEasya-takeclearing

B Closet Molotov from Tunnels

Upper Tunnels → B Closet
Burns out the closet position on B site, preventing CTs from playing the close angle inside the doorway....
T SideEasyb-takeclearing

Goose Molotov from Short

Short A → Goose
Burns the goose/elevator position on A site from the catwalk side. Forces any CT off this powerful position....
T SideMediuma-takeclearing

Mirage — 4 Molotovs

Triple Box Molotov from Ramp

A Ramp → Triple
Burns the triple box position on A site, forcing any CT to reposition. Critical for safe A executes....
T SideEasya-executeclearing

Sandwich Molotov from Palace

Palace Exit → Sandwich
Burns the sandwich position next to A site. Clears the close angle that threatens players pushing from palace....
T SideEasya-takeclearing

B Van Molotov from Apartments

B Apartments → Van
Burns behind the van on B site, forcing any CT hiding there to move into the open....
T SideEasyb-takeclearing

Under Window Molotov from Mid

Top Mid → Under Window
Burns the under window position to prevent CTs from dropping down and surprising mid pushers....
T SideMediummid-controlclearing

Inferno — 4 Molotovs

Banana Car Molotov

B Site → Car (Banana)
Burns the car position in banana, preventing Ts from holding behind it for a push....
CT SideEasydefensivebanana-control

Dark Spot Molotov from Banana

Top Banana → Dark/Coffins
Burns the dark/coffins position during a B execute. Forces any CT hiding in dark to reveal themselves....
T SideEasyb-takeclearing

Pit Molotov from Apartments

Apartments → Pit
Burns the pit position on A site from apartments. Forces the pit player to reposition....
T SideMediuma-takeclearing

Newbox Molotov from Banana

Banana → New Box
Burns the newbox/first oranges position on B site, clearing a common defensive spot....
T SideEasyb-takeclearing

Nuke — 2 Molotovs

Vent Room Molotov

Secret → Vents
Burns the vent area connecting A and B sites. Prevents CTs from using vents for sneaky rotations....
T SideMediumb-takedenial

Heaven Molotov from Main

Main → Heaven
Burns the heaven position from below. Forces the heaven player to drop down or retreat....
T SideHarda-takeclearing

Anubis — 2 Molotovs

Palace Molotov from A Main

A Main → Palace
Burns the palace position to force CTs out before pushing A site....
T SideMediuma-takeclearing

B Pillar Molotov

B Main → B Pillar
Burns behind the main pillar on B site, forcing the pillar player to reposition....
T SideEasyb-takeclearing

Ancient — 2 Molotovs

Temple Molotov from Mid

Mid → Temple
Burns the temple position to deny CT presence there during A splits....
T SideMediuma-takeclearing

Elbow Molotov from A Main

A Main → Elbow
Burns the elbow position to force the defender back before A execute....
T SideEasya-takeclearing

Vertigo — 2 Molotovs

Headshot Box Molotov

A Ramp → Headshot
Burns the headshot position on A site, forcing any CT off this powerful angle....
T SideEasya-takeclearing

B Generator Molotov

B Stairs → Generator
Burns behind the generator on B site, clearing a common defensive position....
T SideEasyb-takeclearing

Overpass — 2 Molotovs

Graffiti Molotov

B Short → Graffiti
Burns the graffiti position on B site, a common CT hiding spot....
T SideEasyb-takeclearing

B Pillar Molotov from Monster

Monster → Pillar
Burns behind the pillar on B site, forcing the defender to move....
T SideEasyb-takeclearing

Train — 2 Molotovs

Electric Box Molotov

A Main → Electric
Burns the electric box position on A site....
T SideEasya-takeclearing

Heaven Molotov from B Main

B Main → Heaven/Ladder
Burns the heaven/ladder position overlooking B site....
T SideHardb-takeclearing

Cache — 2 Molotovs

Quad Molotov from A Main

A Main → Quad
Burns the quad position on A site, a very common CT position....
T SideEasya-takeclearing

Headshot Box Molotov

B Main → Headshot
Burns the headshot position on B site....
T SideEasyb-takeclearing

Cobblestone — 1 Molotovs

B Platform Molotov

B Long → B Platform
Burns the B platform position to force defenders off....
T SideEasyb-takeclearing

Tuscan — 2 Molotovs

Balcony Molotov from A Main

A Main → Balcony
Burns the balcony position overlooking A site....
T SideMediuma-takeclearing

Church Molotov

Mid → Church
Burns the church area to deny CT presence....
T SideEasymid-controlclearing

FAQ

How long do molotovs last in CS2?

Molotovs and incendiary grenades burn for approximately 7 seconds.

Can you extinguish a molotov?

Yes, throwing a smoke grenade on a molotov will extinguish it immediately. This costs you a smoke but can save your position.